Furthermore, scripts are available in the menu system that give the mouse further uses. And right-clicking any menu item gets help and the opportunity to set a shortcuts for the menu item. Selections can be made by dragging with the mouse from one note to another. ![]() Clicking on the initial clef, key or timesignature lets you edit these, clicking to the right or left of the measures visible moves you forwards and backwards in the score. ![]() Right-clicking on items in the score allows you to edit any special attributes, (called Directives, see the section called “Denemo Directives”), that they may have. Clicking on the score will select items, and the status bar at the bottom will describe the item clicked. Quite a few mouse operations are also included by default. With the MIDI controller set as Input source (Input menu) the duration keys create pure durations (notes colored yellow/brown) - you can enter as much of the rhythm as you wish, and then play the notes on top.ĭenemo is used via the computer keyboard, MIDI controller or playing in via a musical instrument. The Pitch Bend controller can be used to set the range of sharps and flats to be used, and the modulation controller can be used to mark sections of the music. By holding down the Control key a score can be checked by playing the notes - the cursor only advances if the right note is played, and the Shift key can be held down to route the MIDI keyboard straight to the output (e.g. If the interval between the notes played is augmented or diminished it is played on a different channel, so that you areĪlerted to possible pitch spelling errors (e.g. With the sustain pedal pressed chords are generated (the Alt key can be used for this too). Usually, playing notes adds or edits the score (like hitting note names at the pc-keyboard). The MIDI keyboard too can be customized to perform different actions. Ins inserts a note in a chord whether the cursor is on (green) or after (blue) a note, a double Del, Del removes it. The arrow keys move the cursor around, the period key adds a dot while Alt-a-g add notes to the chord at the cursor. (If you use the numeric keypad you can use Shift-KP 0-6 for this). When the cursor is green the keys 0-6 change the duration of the note, while Shift-0 6 insert a note before the cursor. To insert a note before a note at the cursor use a double strike A,A-G,G. When the cursor is moved on to a note (with the arrow key right or mouse) the cursor turns green and then a-g edits the note name. Likewise, Shift with a number key edits the duration. There are keypresses (+/-, and plus/minus on the numeric keypad) to set sharp/flat/double-sharp/double-flat for the next entered note and to sharpen or flatten. ![]() ![]() If the duration of the next note is the same you can simply type the note name, it will use the last entered duration. Pressing key "a" will append the nearest A. When the cursor is appending (blue) pressing key "0" will insert a note at the cursor. The default setup means that keys a-g represent the note names and 0-6 the different durations (whole note, half note etc). Most people will start with playing around with Denemo via the pc keyboard. Table of Contents Introduction Dependencies Optional Helper Programs Installing Denemo from Source Code Getting Started Some Common Keyboard Shortcuts Some Common Mouse Shortcuts Some Common Uses of MIDI in Overall View of Denemo General Concepts The Denemo Input Window The Main Menubar File Edit View Input More Playback Help Toolbar Playback Controls Midi In Controls Object Menu Score Adding Markings Music Snippets The Print View Window The Score Layouts Window A Survey of the Input Methods Playing Notes into Denemo - MIDI Transcribing from Facsimile or Hand-written Score Playing Notes into Denemo - Audio (Souncard Mic Input) Score Setup Adding Key/Mouse Shortcuts More Commands Adding More Features Adding Your Own Features An even easier way Writing Scheme Scripts Variables Defined in Scheme Functions Callable from Scheme Denemo Directives The Directive Fields Directive Edit Scripts Introduction Initialization Scripts Edit Scripts LilyPond Editing Introduction Using the LilyPond Window Detail Using the Denemo From the PC keyboard Note Entry Chord Entry Inserting LilyPond Directives Publishing Advanced Features Musical Score that Do Things! Piano Staffs, Orchestral Scores etc Single Staff Polyphony Entering Vocal Music Entering Figured Bass Entering Chord Symbols What Happens at Startup Denemo Command Line Options
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